Sweet Monster (2020)

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ag.gameitem.AGID:
Spielzeit: 15
Mindestalter: 4
Spieleranzahl: 2 - 5
ag.gameitem.publisher: Djeco
Spiel-Designer: Guillaume Desportes
Künstler: Philip Giordano
Mechaniken: Memory, Dice Rolling, Deduction
Beschreibung
A GAME OF MEMORY AND DEDUCTION
OBJECT: feed the little monsters by remembering where their favourite sweets are.
In this game, 12 double-sided tiles (with a monster on 1 side, and a sweet or rotten fish on the other) are placed in the middle of the table with monster sides facing up. When it is their turn, each player throws the 2 dice to get one monster and one sweet. Then they must turn the tile over that shows that combination. If they pick the right one, they win a token. Any tiles that are turned over are left with the new side facing up. Careful: if a player turns a tile over to find a rotten fish, they will need to give one of their tokens back! The game ends when a player wins their 5th token.

+++ A good memory and powers of deduction are a must if you’re going to find the right tiles!

—description from the publisher

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ag.gameitem.lastUpdated: 2025-04-25 21:03:26.549